Convictions form the heart of anyone's power.
Though conviction alone is not enough to accomplish one's goals, nothing
matters without conviction. All the ability in the world will come to nothing
if the person with the power has no impetus
to use it. Therefore, when discussing power, one must discuss conviction. My
favorite language for doing so comes from Dungeons
and Dragons: The game separates the characters well, while still leaving
them leeway enough to be as dynamic, static, round or flat as the character
demands.
Alignment
In Dungeons
and Dragons, there are nine alignments: Lawful, Neutral, and Chaotic pair
off with Good, Neutral, and Evil. These define the basics of a character’s
morality, and most characters fit the alignment one would expect: a knight in
shining armor would be Lawful Good; Robin Hood would be Chaotic Good; most flat
villains would be Chaotic Evil; Lex Luthor would be Lawful Evil. The
interesting part comes from working out what each alignment means. What makes a
character an alignment is the character’s motivation—so what motivates Robin
Hood that sets him apart from a knight? What makes Lex Luthor different from
the sort of villain who twirls his mustache?
A character need not be intelligent or stupid to
be a specific alignment—and so an Evil character does not need to go around kicking
puppies and distressing damsels. That could lose valuable allies! An Evil
character simply thinks only of his
or herself. Evil is selfish. On the opposite side, a Good character can be an
idiot who accidentally harms people left and right—selflessness defines
goodness. Lex Luthor, like most stereotypical villains, puts himself first.
Where Robin Hood or the classic knight in shining armor regard people as ends,
as reasons to fight in themselves, Lex Luthor or the cackling villain see them
as means, stepping stones along the way.
Similarly, a Lawful character need not follow
the laws of the land—indeed, that Lawful Good knight would need to work against an unjust law. Anything else would go against
her convictions. A Lawful character believes in reacting to situations as an
example of the general: that a specific situation is best dealt with by
thinking of similar examples and what turned out to be a good or bad idea in
those situations. Similarly, a Chaotic character does not disobey laws randomly.
Chaotic characters believe each event should be judged unto itself. Though laws
matter less to a Chaotic individual, this fact is because law reflects a
mindset that a Chaotic individual disagrees with. The law of the land usually
lines up with what intelligent Lawful individuals would agree with, but the
fact that something is the law is orthogonal to whether a Chaotic or Lawful
character would do it. Neither Robin Hood nor a Chaotic Evil villain
particularly factor the law into their convictions, because they do not care.
Lex Luthor or a shining knight do care, the former for convenience and the
latter for the sake of doing what is right. Just as Evil characters will not
factor other’s well-being into their motivations, Chaotic characters need not
factor in the law.
Raskolnikov demonstrates all four of these
convictions in his two competing halves. One half—the half which kills
Litzaveta—is convinced rightness lies in Chaotic Evil, taking each situation
selfishly and as the only comparable example—the selfish superman. The other
half wrote the paper justifying the killing—explaining that an “extraordinary
man…[has] an inner right to decide” what right and wrong mean, and does so for
the common good—the egotistical superman (242). That half believes in being
Lawful Good. The heart of Raskolnikov’s split is that he believes he should be and is Lawful Good, yet the patterns he
seeks to follow are closer to Chaotic Evil. In the end, Raskolnikov is True
Neutral—he cares for his family, but not for people in general, and he takes
events as things unto themselves or as parts of a whole as suits him. He
remains True Neutral to the very end—finally coming to his senses for Sonia’s
sake, rather than his own or everyone’s, and understanding that the law has its
place.
Hamlet
of Oz
Hamlet, like Raskolnikov, is split down the
middle. Hamlet, however, evens out to Lawful Neutral. Hamlet finds the idea of
allowing his father’s murder to go unavenged unconscionable, and killing his
uncle and king without adequate proof similarly awful. Hamlet’s split
originates from his lack of relevant conviction—though he may have known who he
was at university, upon coming home, he is unsure of his rightness, his
birthright, and even his parentage.
The hardest times for Hamlet are when he
believes he is “alone.” During those times, Hamlet not only doubts his father’s
ghost, but believes firmly that he lacks the power to act. His first step
towards action, therefore, must be working around this conviction. Where
Raskolnikov performed the same action by shutting himself off from everyone,
Hamlet reaches out. Horatio helps Hamlet much, partially because any back-up helps,
partially because Horatio’s agreement about the ghost and Claudius’s guilty
appearance begin to convince Hamlet that he is right. Having a second opinion
lends him the motivation to move forward.
Having gained the necessary conviction, Hamlet
moves in pursuit of his goal—revenge—however he can. Despite disliking sneaky
tactics for being closer to his father’s murderer than his father, Hamlet uses
them: “the play’s the thing”, or sending Rosencrantz and Guildenstern to their
death by sending a false message with them. The prince’s conviction gives him
permission to use less savory tactics. As Glinda said to Dorothy, “You’ve
always had the power,” but Hamlet had to “learn it for himself.” As soon as
Hamlet gave himself permission to focus on one goal and use whatever tactic
presented itself to avenge his father, the task became easy.
It is a testament to the importance of
conviction that Shakespeare created a compelling play out of a character’s
shifting convictions, with only the last scene showing Hamlet accomplishing
anything pertaining to his vengeance.
Antigone
Antigone’s conviction takes her so far that she
no longer feels she has a choice. She is, depending on interpretation, Lawful
Neutral or Neutral Good—she believes that the gods’ law is the only important
one, and needs to be followed, come what punishment may. If she follows that
law out of moral belief that the gods’ law is just, then she is Neutral Good;
if she follows out of a belief that the gods’ law defines what is makes sense
to do, then she is Lawful Neutral. Antigone herself would not care in the
slightest. She believes that the gods’ law is more important than her
relationship with her ruler or her sister, and acts accordingly. Where Hamlet
and Raskolnikov convinced themselves that their actions were justifiable,
Antigone starts with the conviction to complete her goal, to satisfy the gods’
law.
Were Antigone’s goal to bury her brother, she
would be going about it poorly. Her ruler’s guards catch her, and she is
punished and prevented from properly burying her brother, almost before she can
even cover him with a proper layer of dust.
But simply burying her brother is not Antigone’s
goal. She believes in the gods’ law, and absolutely refuses to hide. When her
sister offers to keep her secret, Antigone reproves her: “Shout it from the
rooftops.” Where Hamlet was uncomfortable with sneaky practices because they
reminded him of his uncle, Antigone actively hates them, because she feels
certain she is doing nothing wrong. The only wrong, she feels, is in those who
would bow their heads to such injustice.
This being the case, Antigone’s actions all fall
into place. She will not make a fool of herself shouting against Creon, nor
will she remain silent at his injustice. When she steps forward to bury her
brother, the burial itself is incidental. She wants her brother to go through
the proper ceremonies, just as she wants Ismene to join in her fight, but
nothing will deter her from showing that Creon’s choice was wrong. She is so
certain of that fact that, even though she loses her family, she does not go uselessly
insane like Raskolnikov did. Her conviction is strong enough to push her
forward in her goal and keep her feet firmly planted on the ground, even with
every human in her world turning against her.
Where Raskolnikov had no one, and Hamlet had
Horatio by his side, Antigone stands firm by the gods, and so no mortal power
can dissuade her.
State of Wonder
Where Raskolnikov was True Neutral for being too
split to fall anywhere else, True Neutral Dr. Swenson simply does not fit
anywhere along the alignment spectrum of a normal person. She could have
loyalty to her funders, but treats them more like a nuisance. She could be
protective of those under her care, but, again, treats them as a nuisance,
except occasionally when they make good test subjects. She protects the Lakashi
tribe she studies, but that, again, seems more out of the annoyance that
visitors would bring to her lab than any real protective instinct for the
people. With her being so uncaring about what anyone else does, it would be
easy to peg her as Chaotic Evil—caring nothing for tradition, and for no one
except herself.
Yet Dr. Swenson does not even care for herself
in the traditional way. When an experiment is dangerous, she considers her body
just another available test subject. She tests a fertility drug on herself and
becomes pregnant at a post-menopausal age, when pregnancy in a perfectly
healthy woman could be dangerous in her environment. And, though she appears to
care for no one, she is focused on synthesizing a malaria vaccine, because she
knows it would save millions of lives. Dr. Swenson’s motivation does not fall
neatly onto Good or Evil, and her methods do not fall neatly into Lawful or
Chaotic. She is a thing unto herself. She refuses to be anything else.
Most importantly, Dr. Swenson is a thing certain
of itself. Though her motivations are (nearly) incomprehensible to those around
her, she will do everything in her power to make that malaria vaccine. The fact
that she is good at manipulating people helps, but the impetus for all this is
her being certain that she is doing what she should be doing. And, unlike
Hamlet or even Antigone, she needs no one, mortal or god, to tell her so.
Protector of the Small
Keladry, knight of the realm, is Lawful Good.
She is one of the most solidly Lawful Good characters I have ever interacted
with in any format. When her friends are in danger, she puts aside her own
fears, embarrassment, and well-being to protect those in her care—and ‘her
care’ includes just about everyone. When she goes on a trip while training to
be a knight and the group she is with is attacked, she takes the lead, not
because of any given authority, but because she can and she is best for the
job. No one ever asks Kel, and no one ever has to. Like Dr. Swenson, Kel
pursues her goals with the single-minded determination of someone who knows she
is right—though Keladry “Knight in Shining Armor” of Mindelan has a more
archetypal and understandable worldview.
By the end of the book series, everyone who
knows Kel knows she will do anything to protect those in her care. Those
fighting on the other side of a war against Kel’s Tortall do not know this, and
so are surprised when Kel goes against her king and commander’s orders to save
a group of children. Though her tactical skills help, she succeeds in saving
the children because she never hesitates: Had she waited for orders, she would
have been too late; had she doubted herself, she would have scared the children
into crying more loudly and the guards would have set off the alarm. Kel’s
conviction, like Antigone’s and Dr. Swenson’s, not only moves her to act, but
pushes her beyond the bounds of ordinary people. Kel could not do what she does
with only conviction, but her conviction lends her the ability to focus
entirely on what she does.
Dounia
and Sonia: Planted Firmly
Dounia begins the tale with conviction, enduring
insult and marrying or not marrying someone for her own reasons—and only for
her own reasons. From the first page, no one can dissuade her from her own
judgment. New information may change her mind, but Dounia is devoted to her
brother and her mother, and will not be moved by offers of money or her own
security from Luzhin, nor by possibilities even from Raskolnikov himself, until
she has rational reason to change her mind. Dounia is Lawful for her
rationality and practicality, and Neutral because she works for her family,
rather than on a grand, charitable scale. Dounia differs from Kel mainly in
scope. Dounia’s mother is also Lawful Neutral, but finds it difficult to make a
stand for herself, because her ideals, though identical to Dounia’s, are
beneath a layer of worry at going against the grain. Growing up in a house with
such a worrying mother likely gave Raskolnikov his split, for lack of a role
model, and Dounia her conviction, as she needed to hold up the family.
Sonia, similarly, stands firm in her beliefs to
protect her family. Her power is a touch subtler than Dounia’s, and much
subtler than anyone else’s I have listed in this paper. Sonia is sure of her
faith in God. This first manifests in a steadfast protection of her family by
keeping them fed: she has little choice, but she has the choice to leave them,
and does not. Her most important action in plot terms employs an oft-overlooked
power: forgiveness. Sonia believes no one is beyond saving, including
Raskolnikov, who killed her friend Lizaveta. Sonia’s belief in God and
forgiveness pushes Raskolnikov to confess.
Neither Dounia nor Sonia do anything as grand as
marching across enemy lines, or curing malaria, or killing someone wicked. But
what they do is find what they believe to be right, and stand by it, come what
may. Lawful Neutral Dounia will sacrifice herself for her family, and will not
give in to an evil person, and Lawful Good Sonia redeems Raskolnikov. No death,
no blood, yet each makes the world that much better.
Harry Potter and the Methods of Rationality
Chaotic Good Harry Potter in Harry Potter and the Methods of Rationality
often embodies how far guile and flexibility can get one. He takes each
situation, looks at every angle, and helps all the people he can, as much as he
can. Almost nothing can hold him back, and his classmates are under the
impression that he can do impossible things. For a given definition of
‘impossible,’ this is even true. Harry outright says, “If you think hard enough
you can do the impossible,” and believes every word with good reason—the
average person’s definition of ‘impossible’ does not apply to him. Harry knows
that he can move Heaven and Earth. All he has to do is find that one immovable
spot to stand and one particularly long lever.
One day, Harry finds his best friend Hermione in
danger of a fate worse than death, because she has been accused of a crime she
did not commit. Nothing in his life has been clearer: Hermione cannot save
herself, so Harry must find a way, some way, to save her, before the next day’s
trial. It would not matter how. His conviction reached the point where any and
every option is viable, be it new evidence, morally questionable scheming,
self-sacrifice, or all of the above.
And Harry learns, first-hand, a lesson he
already knew.
If you
think fast enough you can sometimes do the impossible quickly...
...sometimes.
Only sometimes.
Not
always.
Not reliably.
Strength
Conviction spurs people into action. Having
conviction as solid as bedrock can make the world appear as if the character
gained new strength, because unthinkable options become thinkable when the
alternative is worse. But conviction cannot make something from nothing.
Conviction is a push. If there is nothing to push, all the conviction in the
world will never come to more than a zephyr.
The Dungeons
and Dragons alignment system is made for powerful characters, whose
conviction will be readily apparent. No matter how strong or weak a character’s
conviction, sufficient power will illuminate it—the knight strikes down the
dastardly villain; Batman takes down pickpockets, muggers, and murderers.
Conviction spurs a character to action, and grants them the strength of doing
what another person might believe impossible, or unconscionable.
Though all the conviction in the world cannot
make up for a lack of strength or knowledge, it extends power, and power is
useless without it. If a character finds no reason
to do anything, then there is no point, and the character would not do
anything.
Works Cited
Advanced
Dungeons & Dragons, 2nd Edition, Player's Handbook. Lake
Geneva,
WI, USA: TSR, 1989. Print.
Dostoyevsky,
Fyodor. Crime and Punishment. New York: Modern Library, 1950.
Print.
Patchett,
Ann. State of Wonder. New York: Harper, 2011. Print.
Pierce,
Tamora. Protector of the Small. New York: Random
House, 2002. Print.
Pierce,
Tamora. The Will of the Empress. New York: Scholastic, 2005. Print.
Shakespeare,
William, André Gide, and Jacques Schiffrin. Hamlet. New York:
Pantheon, 1945. Print.
Sophocles,
and Richard Emil Braun. Antigone. New York: Oxford UP, 1973.
Print.
The
Wizard of Oz. Dir. Victor Fleming. Prod. Mervyn LeRoy. By
Noel Langley,
Florence Ryerson, Edgar Allan Woolf, Herbert
Stothart, Harold Arlen, E.
Y.
Harburg, and Harold Rosson. Perf. Judy Garland, Frank Morgan, Ray Bolger, Bert
Lahr, Jack Haley, Billie Burke, and Margaret Hamilton. Metro-Goldwyn-Mayer,
1939. DVD.
Yudkowsky,
Eliezer. "Harry Potter and the Methods of Rationality." Harry Potter
and the Methods of Rationality. Web. 04 May
2012.
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